package blazingbubble.lobby.command;

import blazingbubble.command.NetworkCommand;
import moltencore.game.Game;
import spark.network.Sender;
import spark.network.NetworkConnection;

public abstract class CreateGameCommand {
	public abstract void createGame(String gameName,
	                                Game.Mode mode,
									int maxPlayers,
									int normalBubblesCount,
									boolean ghostBubblesEnabled,
									boolean rainbowBubblesEnabled,
									boolean blazingBubblesEnabled,
									boolean gravityEnabled,
									boolean windEnabled,
									boolean flippedFieldEnabled,
									boolean teamsEnabled);
}